It eliminates the unbalanced turn-based part but also adds an extra dimension by attempting to anticipate what your enemy might do while your orders are being carried out. You hit “End Turn” and all side’s actions are made at the same time. The WEGO system is this: Everyone issues their orders for the turn at the same time. This Website is not affiliated with Age Of Conquest IV. The former games fall under the category of simultaneously-executed games (also called phase-based or “We-Go”), with Diplomacy being a notable example of this style of game. Start New Discussion DISCUSSIONS POSTED ON, REPLIES, VIEWS. Turn-based games come in two main forms depending on whether, within a turn, players play simultaneously or take their turns in sequence. As a descendant of the East Frisian Chieftain Edo Wiemken (I am not kidding), I was very proud that my first battle took place in medieval Europa fighting the. Here’s a definition for those like me who don’t know what WEGO is: Overall, it looks like a great game and I intend to give it more time this weekend.ĮDIT: forgot to say, WEGO is a great idea, especially for multiplayer where it is super frustrating waiting for other players. Perhaps a 2 minute youtube video detailing how to do things before the tutorial would be nice. I had to google what the acronym WEGO is, it might be worth writing what it means. I did attack a town but then I couldn’t find my troops anymore and couldn’t seem to attack anything else. It’s not clear how to move troops, I expected to slide them from where they were to where I wanted them to go, like Civ2. Perhaps a pulsating colour on your own territories would make it more obvious which cities are yours. I couldn’t seem to control the Rome city. Variable Value: -Xmx1200m (or whatever number you want) Probably you know how to do it but didn't know that you could do it. The intro mentioned Rome, but my people seemed to be in North Italy or France. you can set it by creating a new entry in: system -> advanced system settings -> advanced tab -> environment variables -> system variables. I was a little confused about which territory was mine since I could see all territories. I did the tutorial and to be honest I didn’t get a good feeling for how the game is supposed to work. The ctrl - mouse wheel zoom is a great idea. But perhaps the window should be maximised by default rather than small because then it would be easier to scroll by moving the mouse to the screen edge like a normal RTS. The resizable-window was cool, rather than full screen exclusive. The graphics, smoothness and responsiveness were great. I must say I was very surprised and happy to see that the game is largely free, I was only expecting a demo.
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